// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CBasePlayerWeapon" { "Offsets" { "ExtractAmmo" { "linux" "77" // _ZN17CBasePlayerWeapon11ExtractAmmoEPS_ } "ExtractClipAmmo" { "linux" "78" // _ZN17CBasePlayerWeapon15ExtractClipAmmoEPS_ } "AddWeapon" { "linux" "79" // _ZN17CBasePlayerWeapon9AddWeaponEv } "PlayEmptySound" { "linux" "80" // _ZN17CBasePlayerWeapon14PlayEmptySoundEv } "ResetEmptySound" { "linux" "81" // _ZN17CBasePlayerWeapon15ResetEmptySoundEv } "SendWeaponAnim" { "linux" "82" // _ZN17CBasePlayerWeapon14SendWeaponAnimEiii } "IsUseable" { "linux" "83" // _ZN17CBasePlayerWeapon9IsUseableEv } "PrimaryAttack" { "linux" "84" // _ZN17CBasePlayerWeapon13PrimaryAttackEv } "SecondaryAttack" { "linux" "85" // _ZN17CBasePlayerWeapon15SecondaryAttackEv } "Reload" { "linux" "86" // _ZN17CBasePlayerWeapon6ReloadEv } "WeaponIdle" { "linux" "87" // _ZN17CBasePlayerWeapon10WeaponIdleEv } "RetireWeapon" { "linux" "88" // _ZN17CBasePlayerWeapon12RetireWeaponEv } "ShouldWeaponIdle" { "linux" "89" // _ZN17CBasePlayerWeapon16ShouldWeaponIdleEv } "UseDecrement" { "linux" "90" // _ZN17CBasePlayerWeapon12UseDecrementEv } } } } } }