// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CTripmineGrenade" { "Offsets" { // LIN: float m_flPowerUp "m_flPowerUp" { "type" "float" "linux" "688" } // LIN: Vector m_vecDir "m_vecDir" { "type" "vector" "linux" "692" } // LIN: Vector m_vecEnd "m_vecEnd" { "type" "vector" "linux" "704" } // LIN: float m_flBeamLength "m_flBeamLength" { "type" "float" "linux" "716" } // LIN: EHANDLE m_hOwner "m_hOwner" { "type" "ehandle" "linux" "720" } // LIN: CBeam *m_pBeam "m_pBeam" { "type" "classptr" "linux" "728" } // LIN: Vector m_posOwner "m_posOwner" { "type" "vector" "linux" "732" } // LIN: Vector m_angleOwner "m_angleOwner" { "type" "vector" "linux" "744" } // LIN: edict_t *m_pRealOwner "m_pRealOwner" { "type" "edict" "linux" "756" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CGrenade // CTripmineGrenade //