// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CTentacle" { "Offsets" { // LIN: float m_flInitialYaw "m_flInitialYaw" { "type" "float" "linux" "684" } // LIN: int m_iGoalAnim "m_iGoalAnim" { "type" "integer" "unsigned" "0" "linux" "688" } // LIN: int m_iLevel "m_iLevel" { "type" "integer" "unsigned" "0" "linux" "692" } // LIN: int m_iDir "m_iDir" { "type" "integer" "unsigned" "0" "linux" "696" } // LIN: float m_flFramerateAdj "m_flFramerateAdj" { "type" "float" "linux" "700" } // LIN: float m_flSoundYaw "m_flSoundYaw" { "type" "float" "linux" "704" } // LIN: int m_iSoundLevel "m_iSoundLevel" { "type" "integer" "unsigned" "0" "linux" "708" } // LIN: float m_flSoundTime "m_flSoundTime" { "type" "float" "linux" "712" } // LIN: float m_flSoundRadius "m_flSoundRadius" { "type" "float" "linux" "716" } // LIN: int m_iHitDmg "m_iHitDmg" { "type" "integer" "unsigned" "0" "linux" "720" } // LIN: float m_flHitTime "m_flHitTime" { "type" "float" "linux" "724" } // LIN: float m_flTapRadius "m_flTapRadius" { "type" "float" "linux" "728" } // LIN: float m_flNextSong "m_flNextSong" { "type" "float" "linux" "732" } // LIN: float m_flMaxYaw "m_flMaxYaw" { "type" "float" "linux" "736" } // LIN: int m_iTapSound "m_iTapSound" { "type" "integer" "unsigned" "0" "linux" "740" } // LIN: Vector m_vecPrevSound "m_vecPrevSound" { "type" "vector" "linux" "744" } // LIN: float m_flPrevSoundTime "m_flPrevSoundTime" { "type" "float" "linux" "756" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CTentacle //