// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CSittingScientist" { "Offsets" { // LIN: int m_baseSequence "m_baseSequence" { "type" "integer" "unsigned" "0" "linux" "808" } // LIN: int m_headTurn "m_headTurn" { "type" "integer" "unsigned" "0" "linux" "812" } // LIN: float m_flResponseDelay "m_flResponseDelay" { "type" "float" "linux" "816" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CScientist // CTalkMonster // CSittingScientist //