// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CScriptedSentence" { "Offsets" { // LIN: int m_iszSentence "m_iszSentence" { "type" "integer" "unsigned" "0" "linux" "260" } // LIN: int m_iszEntity "m_iszEntity" { "type" "integer" "unsigned" "0" "linux" "264" } // LIN: float m_flRadius "m_flRadius" { "type" "float" "linux" "268" } // LIN: float m_flDuration "m_flDuration" { "type" "float" "linux" "272" } // LIN: float m_flRepeat "m_flRepeat" { "type" "float" "linux" "276" } // LIN: float m_flAttenuation "m_flAttenuation" { "type" "float" "linux" "280" } // LIN: float m_flVolume "m_flVolume" { "type" "float" "linux" "284" } // LIN: BOOL m_active "m_active" { "type" "integer" "unsigned" "0" "linux" "288" } // LIN: int m_iszListener "m_iszListener" { "type" "integer" "unsigned" "0" "linux" "292" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CScriptedSentence //