// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CPushable" { "Offsets" { // LIN: int m_lastSound "m_lastSound" { "type" "integer" "unsigned" "0" "linux" "132" } // LIN: float m_maxSpeed "m_maxSpeed" { "type" "float" "linux" "136" } // LIN: float m_soundTime "m_soundTime" { "type" "float" "linux" "140" } } } } } } // // Class Hierarchy: // - // CBaseDelay // CBaseEntity // CBreakable // CPushable //