// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CMultiManager" { "Offsets" { // LIN: int m_cTargets "m_cTargets" { "type" "integer" "unsigned" "0" "linux" "260" } // LIN: int m_index "m_index" { "type" "integer" "unsigned" "0" "linux" "264" } // LIN: float m_startTime "m_startTime" { "type" "float" "linux" "268" } // LIN: int m_iTargetName[15] "m_iTargetName" { "type" "integer" "size" "16" "unsigned" "0" "linux" "272" } // LIN: float m_flTargetDelay[15] "m_flTargetDelay" { "type" "float" "size" "16" "linux" "336" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CMultiManager //