// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CMonsterMaker" { "Offsets" { // LIN: string_t m_iszMonsterClassname "m_iszMonsterClassname" { "type" "stringint" "linux" "684" } // LIN: int m_cNumMonsters "m_cNumMonsters" { "type" "integer" "unsigned" "0" "linux" "688" } // LIN: int m_cLiveChildren "m_cLiveChildren" { "type" "integer" "unsigned" "0" "linux" "692" } // LIN: int m_iMaxLiveChildren "m_iMaxLiveChildren" { "type" "integer" "unsigned" "0" "linux" "696" } // LIN: float m_flGround "m_flGround" { "type" "float" "linux" "700" } // LIN: BOOL m_fActive "m_fActive" { "type" "integer" "unsigned" "0" "linux" "704" } // LIN: BOOL m_fFadeChildren "m_fFadeChildren" { "type" "integer" "unsigned" "0" "linux" "708" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CMonsterMaker //