// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CLightning" { "Offsets" { // LIN: int m_active "m_active" { "type" "integer" "unsigned" "0" "linux" "100" } // LIN: int m_iszStartEntity "m_iszStartEntity" { "type" "integer" "unsigned" "0" "linux" "104" } // LIN: int m_iszEndEntity "m_iszEndEntity" { "type" "integer" "unsigned" "0" "linux" "108" } // LIN: float m_life "m_life" { "type" "float" "linux" "112" } // LIN: int m_boltWidth "m_boltWidth" { "type" "integer" "unsigned" "0" "linux" "116" } // LIN: int m_noiseAmplitude "m_noiseAmplitude" { "type" "integer" "unsigned" "0" "linux" "120" } // LIN: int m_brightness "m_brightness" { "type" "integer" "unsigned" "0" "linux" "124" } // LIN: int m_speed "m_speed" { "type" "integer" "unsigned" "0" "linux" "128" } // LIN: float m_restrike "m_restrike" { "type" "float" "linux" "132" } // LIN: int m_spriteTexture "m_spriteTexture" { "type" "integer" "unsigned" "0" "linux" "136" } // LIN: int m_iszSpriteName "m_iszSpriteName" { "type" "integer" "unsigned" "0" "linux" "140" } // LIN: int m_frameStart "m_frameStart" { "type" "integer" "unsigned" "0" "linux" "144" } // LIN: float m_radius "m_radius" { "type" "float" "linux" "148" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CBeam // CLightning //