// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CGMan" { "Offsets" { // LIN: EHANDLE m_hPlayer "m_hPlayer" { "type" "ehandle" "linux" "684" } // LIN: EHANDLE m_hTalkTarget "m_hTalkTarget" { "type" "ehandle" "linux" "692" } // LIN: float m_flTalkTime "m_flTalkTime" { "type" "float" "linux" "700" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CGMan //