// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CGamePlayerEquip" { "Offsets" { // LIN: string_t m_weaponNames[31] "m_weaponNames" { "type" "stringint" "size" "32" "linux" "104" } // LIN: int m_weaponCount[31] "m_weaponCount" { "type" "integer" "size" "32" "unsigned" "0" "linux" "232" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CRuleEntity // CRulePointEntity // CGamePlayerEquip //