// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CFuncTrackTrain" { "Offsets" { // LIN: CPathTrack *m_ppath "m_ppath" { "type" "classptr" "linux" "100" } // LIN: float m_length "m_length" { "type" "float" "linux" "104" } // LIN: float m_height "m_height" { "type" "float" "linux" "108" } // LIN: float m_speed "m_speed" { "type" "float" "linux" "112" } // LIN: float m_dir "m_dir" { "type" "float" "linux" "116" } // LIN: float m_startSpeed "m_startSpeed" { "type" "float" "linux" "120" } // LIN: Vector m_controlMins "m_controlMins" { "type" "vector" "linux" "124" } // LIN: Vector m_controlMaxs "m_controlMaxs" { "type" "vector" "linux" "136" } // LIN: int m_soundPlaying "m_soundPlaying" { "type" "integer" "unsigned" "0" "linux" "148" } // LIN: int m_sounds "m_sounds" { "type" "integer" "unsigned" "0" "linux" "152" } // LIN: float m_flVolume "m_flVolume" { "type" "float" "linux" "156" } // LIN: float m_flBank "m_flBank" { "type" "float" "linux" "160" } // LIN: float m_oldSpeed "m_oldSpeed" { "type" "float" "linux" "164" } // LIN: short unsigned int m_usAdjustPitch "m_usAdjustPitch" { "type" "short" "unsigned" "1" "linux" "168" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CFuncTrackTrain //