// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CFuncRotating" { "Offsets" { // LIN: float m_flFanFriction "m_flFanFriction" { "type" "float" "linux" "100" } // LIN: float m_flAttenuation "m_flAttenuation" { "type" "float" "linux" "104" } // LIN: float m_flVolume "m_flVolume" { "type" "float" "linux" "108" } // LIN: float m_pitch "m_pitch" { "type" "float" "linux" "112" } // LIN: int m_sounds "m_sounds" { "type" "integer" "unsigned" "0" "linux" "116" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CFuncRotating //