// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CFuncMortarField" { "Offsets" { // LIN: int m_iszXController "m_iszXController" { "type" "integer" "unsigned" "0" "linux" "260" } // LIN: int m_iszYController "m_iszYController" { "type" "integer" "unsigned" "0" "linux" "264" } // LIN: float m_flSpread "m_flSpread" { "type" "float" "linux" "268" } // LIN: float m_flDelay "m_flDelay" { "type" "float" "linux" "272" } // LIN: int m_iCount "m_iCount" { "type" "integer" "unsigned" "0" "linux" "276" } // LIN: int m_fControl "m_fControl" { "type" "integer" "unsigned" "0" "linux" "280" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CFuncMortarField //