// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CFlyingMonster" { "Offsets" { // LIN: Vector m_vecTravel "m_vecTravel" { "type" "vector" "linux" "684" } // LIN: float m_flightSpeed "m_flightSpeed" { "type" "float" "linux" "696" } // LIN: float m_stopTime "m_stopTime" { "type" "float" "linux" "700" } // LIN: float m_momentum "m_momentum" { "type" "float" "linux" "704" } // LIN: char const *m_pFlapSound "m_pFlapSound" { "type" "stringptr" "linux" "708" } // LIN: float m_flLastZYawTime "m_flLastZYawTime" { "type" "float" "linux" "712" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CFlyingMonster // CIchthyosaur //