// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CFlockingFlyer" { "Offsets" { // LIN: CFlockingFlyer *m_pSquadLeader "m_pSquadLeader" { "type" "classptr" "linux" "684" } // LIN: CFlockingFlyer *m_pSquadNext "m_pSquadNext" { "type" "classptr" "linux" "688" } // LIN: BOOL m_fTurning "m_fTurning" { "type" "integer" "unsigned" "0" "linux" "692" } // LIN: BOOL m_fCourseAdjust "m_fCourseAdjust" { "type" "integer" "unsigned" "0" "linux" "696" } // LIN: BOOL m_fPathBlocked "m_fPathBlocked" { "type" "integer" "unsigned" "0" "linux" "700" } // LIN: Vector m_vecReferencePoint "m_vecReferencePoint" { "type" "vector" "linux" "704" } // LIN: Vector m_vecAdjustedVelocity "m_vecAdjustedVelocity" { "type" "vector" "linux" "716" } // LIN: float m_flGoalSpeed "m_flGoalSpeed" { "type" "float" "linux" "728" } // LIN: float m_flLastBlockedTime "m_flLastBlockedTime" { "type" "float" "linux" "732" } // LIN: float m_flFakeBlockedTime "m_flFakeBlockedTime" { "type" "float" "linux" "736" } // LIN: float m_flAlertTime "m_flAlertTime" { "type" "float" "linux" "740" } // LIN: float m_flFlockNextSoundTime "m_flFlockNextSoundTime" { "type" "float" "linux" "744" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CFlockingFlyer //