// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CEnvExplosion" { "Offsets" { // LIN: int m_iMagnitude "m_iMagnitude" { "type" "integer" "unsigned" "0" "linux" "684" } // LIN: int m_spriteScale "m_spriteScale" { "type" "integer" "unsigned" "0" "linux" "688" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CEnvExplosion //