// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CCrowbar" { "Offsets" { // LIN: int m_iSwing "m_iSwing" { "type" "integer" "unsigned" "0" "linux" "196" } // LIN: TraceResult m_trHit "m_trHit" { "type" "structure" "linux" "200" } // LIN: short unsigned int m_usCrowbar "m_usCrowbar" { "type" "short" "unsigned" "1" "linux" "256" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBasePlayerItem // CBasePlayerWeapon // CCrowbar //