// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CCrossbow" { "Offsets" { // LIN: int m_fInZoom "m_fInZoom" { "type" "integer" "unsigned" "0" "linux" "196" } // LIN: short unsigned int m_usCrossbow "m_usCrossbow" { "type" "short" "unsigned" "1" "linux" "200" } // LIN: short unsigned int m_usCrossbow2 "m_usCrossbow2" { "type" "short" "unsigned" "1" "linux" "202" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBasePlayerItem // CBasePlayerWeapon // CCrossbow //