// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CCineMonster" { "Offsets" { // LIN: int m_iszIdle "m_iszIdle" { "type" "integer" "unsigned" "0" "linux" "684" } // LIN: int m_iszPlay "m_iszPlay" { "type" "integer" "unsigned" "0" "linux" "688" } // LIN: int m_iszEntity "m_iszEntity" { "type" "integer" "unsigned" "0" "linux" "692" } // LIN: int m_fMoveTo "m_fMoveTo" { "type" "integer" "unsigned" "0" "linux" "696" } // LIN: int m_iFinishSchedule "m_iFinishSchedule" { "type" "integer" "unsigned" "0" "linux" "700" } // LIN: float m_flRadius "m_flRadius" { "type" "float" "linux" "704" } // LIN: float m_flRepeat "m_flRepeat" { "type" "float" "linux" "708" } // LIN: int m_iDelay "m_iDelay" { "type" "integer" "unsigned" "0" "linux" "712" } // LIN: float m_startTime "m_startTime" { "type" "float" "linux" "716" } // LIN: int m_saved_movetype "m_saved_movetype" { "type" "integer" "unsigned" "0" "linux" "720" } // LIN: int m_saved_solid "m_saved_solid" { "type" "integer" "unsigned" "0" "linux" "724" } // LIN: int m_saved_effects "m_saved_effects" { "type" "integer" "unsigned" "0" "linux" "728" } // LIN: BOOL m_interruptable "m_interruptable" { "type" "integer" "unsigned" "0" "linux" "732" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CCineMonster // CCineAI //