// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CBullsquid" { "Offsets" { // LIN: BOOL m_fCanThreatDisplay "m_fCanThreatDisplay" { "type" "integer" "unsigned" "0" "linux" "684" } // LIN: float m_flLastHurtTime "m_flLastHurtTime" { "type" "float" "linux" "688" } // LIN: float m_flNextSpitTime "m_flNextSpitTime" { "type" "float" "linux" "692" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CBullsquid //