// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CBreakable" { "Offsets" { // LIN: Materials m_Material "m_Material" { "type" "integer" "linux" "108" } // LIN: Explosions m_Explosion "m_Explosion" { "type" "integer" "linux" "112" } // LIN: int m_idShard "m_idShard" { "type" "integer" "unsigned" "0" "linux" "116" } // LIN: float m_angle "m_angle" { "type" "float" "linux" "120" } // LIN: int m_iszGibModel "m_iszGibModel" { "type" "integer" "unsigned" "0" "linux" "124" } // LIN: int m_iszSpawnObject "m_iszSpawnObject" { "type" "integer" "unsigned" "0" "linux" "128" } } } } } } // // Class Hierarchy: // - // CBaseDelay // CBaseEntity // CBreakable // CPushable //