// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CBaseButton" { "Offsets" { // LIN: BOOL m_fStayPushed "m_fStayPushed" { "type" "integer" "unsigned" "0" "linux" "260" } // LIN: BOOL m_fRotating "m_fRotating" { "type" "integer" "unsigned" "0" "linux" "264" } // LIN: string_t m_strChangeTarget "m_strChangeTarget" { "type" "stringint" "linux" "268" } // LIN: locksound_t m_ls "m_ls" { "type" "structure" "linux" "272" } // LIN: BYTE m_bLockedSound "m_bLockedSound" { "type" "character" "unsigned" "1" "linux" "308" } // LIN: BYTE m_bLockedSentence "m_bLockedSentence" { "type" "character" "unsigned" "1" "linux" "309" } // LIN: BYTE m_bUnlockedSound "m_bUnlockedSound" { "type" "character" "unsigned" "1" "linux" "310" } // LIN: BYTE m_bUnlockedSentence "m_bUnlockedSentence" { "type" "character" "unsigned" "1" "linux" "311" } // LIN: int m_sounds "m_sounds" { "type" "integer" "unsigned" "0" "linux" "312" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CBaseButton // CRotButton //