// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CBarnacle" { "Offsets" { // LIN: float m_flAltitude "m_flAltitude" { "type" "float" "linux" "684" } // LIN: float m_flKillVictimTime "m_flKillVictimTime" { "type" "float" "linux" "688" } // LIN: int m_cGibs "m_cGibs" { "type" "integer" "unsigned" "0" "linux" "692" } // LIN: BOOL m_fTongueExtended "m_fTongueExtended" { "type" "integer" "unsigned" "0" "linux" "696" } // LIN: BOOL m_fLiftingPrey "m_fLiftingPrey" { "type" "integer" "unsigned" "0" "linux" "700" } // LIN: float m_flTongueAdj "m_flTongueAdj" { "type" "float" "linux" "704" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CBarnacle //