// // BugfixedHL-Rebased offset file. Generated using amxx-offset-generator. // "Games" { "#default" { "Classes" { "CApache" { "Offsets" { // LIN: int m_iRockets "m_iRockets" { "type" "integer" "unsigned" "0" "linux" "684" } // LIN: float m_flForce "m_flForce" { "type" "float" "linux" "688" } // LIN: float m_flNextRocket "m_flNextRocket" { "type" "float" "linux" "692" } // LIN: Vector m_vecTarget "m_vecTarget" { "type" "vector" "linux" "696" } // LIN: Vector m_posTarget "m_posTarget" { "type" "vector" "linux" "708" } // LIN: Vector m_vecDesired "m_vecDesired" { "type" "vector" "linux" "720" } // LIN: Vector m_posDesired "m_posDesired" { "type" "vector" "linux" "732" } // LIN: Vector m_vecGoal "m_vecGoal" { "type" "vector" "linux" "744" } // LIN: Vector m_angGun "m_angGun" { "type" "vector" "linux" "756" } // LIN: float m_flLastSeen "m_flLastSeen" { "type" "float" "linux" "768" } // LIN: float m_flPrevSeen "m_flPrevSeen" { "type" "float" "linux" "772" } // LIN: int m_iSoundState "m_iSoundState" { "type" "integer" "unsigned" "0" "linux" "776" } // LIN: int m_iSpriteTexture "m_iSpriteTexture" { "type" "integer" "unsigned" "0" "linux" "780" } // LIN: int m_iExplode "m_iExplode" { "type" "integer" "unsigned" "0" "linux" "784" } // LIN: int m_iBodyGibs "m_iBodyGibs" { "type" "integer" "unsigned" "0" "linux" "788" } // LIN: float m_flGoalSpeed "m_flGoalSpeed" { "type" "float" "linux" "792" } // LIN: int m_iDoSmokePuff "m_iDoSmokePuff" { "type" "integer" "unsigned" "0" "linux" "796" } // LIN: CBeam *m_pBeam "m_pBeam" { "type" "classptr" "linux" "800" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CApache //